Posts Tagged ‘online games’

EA SPORTS FIFA Superstars Brings the ‘Beautiful Game’ to Facebook

June 10, 2010

Have you ever dreamt of managing a football team comprised of the world’s greatest players? Now, just in time for the 2010 FIFA World CupTM, we’re pleased to announce EA SPORTS FIFA Superstars!

Here’s your chance to take control of the ‘beautiful game’ to see if you can do a better job than the pros. FIFA Superstars lets you build a team of real players and compete with the whole world on the football pitch.

First, you’re assigned a set of football players to develop your team around. Players are rated on their shooting, control, stamina and strength, with the ratings based on real world statistics. So if you’re lucky enough to have, say, Cristiano Ronaldo on your team, he’s going to have much higher stats than a less accomplished player.


So you’ve got your team lined up, but what if they’re just not all that hot? Well, that’s where the game starts getting really fun! Buying Bronze, Silver or Gold transfer sets gives you a random group of players of roughly similar skill range. Bronze players are international quality, Silver players are star footballers and Gold players are the football world’s superstars – the best of the best.

Once you’re happy with your team you can take them to the pitch to play some games with other players. You can play each of your friends once a day, earning cash and building experience. You also can play league games, climbing ever higher to face better and better players around the world. The more cash you earn, the more you can spend on transfers and taking your team to the big time.

You’ll also need to ensure your team has a consistently high standard of training and fitness, which improves its abilities on the pitch. Additionally, stadium upgrades increase your team’s revenue and training levels.

FIFA Superstars features four modes of exciting play: Friendly matches, League matches, Premier League (and more of the world’s top leagues to come soon), and 2010 FIFA World CupTM.


You can win some amazing prizes in 2010 FIFA World CupTM mode. Just predict the scores for upcoming games, and if you guess the winner or the score correctly you’ll earn points which add up to Coin prizes, Match Credits and even Gold rated players! Even better, the more friends who play the 2010 FIFA World CupTM Mode, the better your chances at winning prizes – so remember to get everyone involved. Not only will you earn more together but you can finally prove once and for all who really knows football best!

Just like the start of your favorite team’s professional league, this is only the beginning for EA SPORTS FIFA Superstars. There’ll be all kinds of amazing new features to try in future and much, much more. So step onto the pitch, make wise training and transfer choices, and you’ll have the chance to take your team all the way to the top of the world! Do you have what it takes?

Interview with Andrew Ow, Product Manager of My Empire!

June 7, 2010

Hear ye, hear ye! Playfish has released a new game and we, the People, demand word from the Product Manager of My Empire! Join us now and be part of an audience with Andrew Ow!

Good sir, would you kindly begin by explaining to us your role in bringing My Empire to us?
All hail!Hello and of course.  My name is Andrew Ow. I am the product manager of My Empire and responsible for deciding what the game will look like and play like. It is a really exciting job and working with the whole My Empire team has been great.

A leading role in My Empire? We are not worthy! But my lord, why create My Empire? (Though we are grateful!)
Building an empire is fun! We wanted to create a beautiful and easy game to get into which lets you have play with ancient themes. You can interact with friends, expand your land and create really stunning empires due to our lovingly detailed graphics. The My Empire team is extremely excited to see what the players make of it since we think we have created something really different and fun.

Indeed, My Empire is a delight for the eye! Can you describe to your humble audience the aim of the game?
The goal of My Empire is to create a glorious ancient empire – but what that means is completely up to you! Players can aim to create the most beautiful empire, build a Wonder (or all of them!), or have the largest population. It’s very open ended. I think new players will love the feeling of constructing Wonders. We have some really great Wonders like Stonehenge, the Pyramids, and the Parthenon. Our artists have really done a fantastic job creating them – they look stunning, and do great things for your empire as well!

So many things to choose from! It baffles the mind! But, my lord, perhaps you can help narrow this down with a suggestion as to where to begin?
My tip would be to be sure to building both houses and happiness buildings. Houses allow more citizens to live on your island, but you need to keep your citizens happy as well. Keeping a good balance is a key part of having a growing empire!

Wise words… surely such wisdom is learnt from having faced challenges during your reign?
I’d say the most challenging aspect of working on My Empire has been deciding which of the many exciting features to add.  We had so many ideas that we really had to pick and choose what to do each day.  The good news is we have many ideas for new features in the future and we hope you’ll be enjoying them with us!

Then it seems, my lord, you have had a most joyful experience building My Empire?
Yes! The most fun aspect has been seeing the game get better and better each week in all ways.  For example, we started without any art for the Wonders, so it was hard to imagine how cool or impressive they would look. The week we added the Wonder art everyone at the office was so impressed, our whole studio was racing to be the first to complete Stonehenge!

Ah, a tale to be told for years to come! And as the months come and go, what do you foresee for the citizen of My Empire?
I don’t want to give away anything too exciting – but it will definitely give old and new players something fun to do. All I can suggest is keep a close eye on the My Empire Facebook page for the latest news.

Ah my lord, you are a tease! But sir, so that I may know it when I pass by, what have you called your empire and why?
My empire is named Haogang, after one of My Empire‘s excellent programmers.  He accomplished some truly legendary work during the course of our project, so I had to commemorate him!

*Wipes a tear from eyes* That is so sweet… ahem… I mean… Bravo! And what kind of leader would you describe yourself as, my lord?
I am a leader obsessed with empire beautification!  I try to lay out parks and open areas for my citizens to enjoy. My roads are lined with trees, and one time I even constructed a hedge maze.   As you can imagine, I am excited when I unlock new decoration items each level!

My lord, I feel our time is coming to an end. Before we leave, what wise words would you like to leave with us?
First of all, thanks so much for playing!  I would also like to let our players to know that they can leave feedback on our game’s Facebook page or forum. We are listening to you and will do everything we can to make this game great!

A letter to our fans.

February 11, 2010
You may have noticed the little drop down banner that appeared on our website a while ago that announced we were hiring. We still are! New faces are always popping up in all the Playfish studios and becoming part of our fish tank. Ken Ward is the “Go-To” guy for all things recruitment at Playfish and here’s what he wanted to say to all of our readers. Enjoy. 🙂

Hi everyone,

When I heard that our company blog was looking for people to write for it, I  couldn’t wait to jump in there and tell you all about how exciting it is that we’re hiring. My name is Ken Ward and I lead the recruiting team at Playfish.  Officially they call what I do ‘Talent Acquisition’ – and that’s not too far from the truth.

We have a great team spread over four studios – London, San Francisco, Norway and Beijing – on three continents, dedicated to hiring the best and brightest talent to join our fishbowl. If you’re wondering how many people we’re hiring, let me put it this way: sometimes I come in on a Monday and think I have walked into the wrong office because there are so many new faces! I know we have found the right people to work for Playfish though when I look around and see everyone huddling together and talking about new ideas and the things they love. What’s even more amazing is that we truly are representative of the United Nations, with staff at all of our offices coming from every corner of the world, all of them working together enthusiastically.

I’ve recruited in many different environments in my career, including banking (it’s on the CV and that’s where it’s staying), and Playfish is a joy to recruit for and by far the most enjoyable. It’s a truly creative and fun environment and, as we expand, it’s super important to maintain that essence as we grow… and it’s a real challenge I enjoy squaring up to.

We focus on giving Playfishers all the tools they need to do their jobs – from providing great equipment and talented colleagues to work with, to an excellent office environment that is inviting to walk into every morning – though I’m still not quite sure where the huge orange space hopper appeared from…!

We’ve got a great variety of positions open at Playfish right now. We’re focused on getting technically gifted Java programmers, super creative game developers, talented artists and excellent product managers, amongst a variety of other positions. It’s really important that people looking to join us have a passion for what we (and ultimately, they) do. At Playfish, we all feel part of the creative process, which is just one of the things that makes it such an awesome place to work. Absolutely everyone in our company is actively encouraged  to make suggestions for new games, new features… and of course everyone has to play our games – a very important part of the gaming development process! 😉

So we’re looking for creative, fun people, dedicated to changing the way people play and enjoy games. Easy, huh? People like that do exist! I should know – I work with them every day. 🙂

I’ve been so impressed with how we connect the offices in such a global environment. The vision is consistent from office to office and it was so cool last year to meet colleagues from all around the world at our annual meeting, Fishbowl 2009, sharing ideas and helping to drive the company forward. Our leadership team (that’s Kristian Segerstrale, Sebastian de Halleux and company to you and me) are instrumental in driving and supporting this connectivity, and our people, regardless of location, really feel at the heart of things. We share videos from each office at our monthly meetings which is a great way of keeping in touch but we also use a whole myriad of communication tools like instant messaging, VOIP calls as well as other more traditional forms such as email and just huddling together over a coffee in our office breakout areas to talk about exciting new possibilities.

Playfish really is a play hard, work hard culture (in that order!), and we’re focused on helping Playfishers achieve their best by maintaining a fun environment for them to create in. It’s evident in the way the office is made as comfortable for staff as possible – simple things like our Monday Brekkies where everyone has breakfast together the first morning back to the office to catch up after the weekend, to those monthly video diaries I mentioned earlier, where we all get together toward the end of every month and enjoy a party with everyone in the office for no reason other than to have fun and enjoy each other’s company! That’s the focus of our day: to create games that our players can enjoy, and to have as much fun as possible doing it! You could say that we hold ‘creativity’ and ‘fun’ as sacred at Playfish. 🙂

I feel very lucky to be here and to be one of the people helping Playfish to grow, not only in size, but in its ability to do what it does – for you, our players – better. And if after reading this you think you can help us to make great social games, too, I’m inviting you to jump right into the tank and let us know!

If you daydream about working at Playfish, check out our careers page or email careers@playfish.com.

Pet Society is helping World Wildlife Fund protect polar bears (and other animals too!)

July 27, 2009

Playfish is proud to offer a way for you to support World Wildlife Fund through Pet Society on Facebook. All of us at Playfish care deeply about animals and the environment. We’re committed to doing our part to build awareness for causes such as protecting polar bears and their habitat. Starting today, you’ll be able to find polar bear and other WWF themed items in Pet Society. Now through December 31, 2009, Playfish is pleased to donate 10% of the proceeds to WWF for each WWF item you purchase. Learn more at www.worldwildlife.org

There are fewer than 25,000 polar bears left in the wild and global warming is a grave threat to their survival. In fact, scientists believe that polar bears could be extinct within the next century if global warming continues at its current pace. WWF is providing vital funding to field research by the world’s foremost experts to find out how it will affect polar bears and other threatened and endangered animals. To learn more about this topic, visit World Wildlife Fund’s website where you can support WWF with a direct contribution or even make a symbolic polar bear adoption.

Polar bears really need your help. You and your pet can make a difference now!

Thanks for the support in 2008!

December 17, 2008

bloggers choice award peoples choice award

What a way to end a great year! Thank you all for taking the time to vote for us in the 2nd Annual Mashable Open Web Awards.

It was great to be nominated in the Online Games category, but to go on and win both the Blogger’s Choice Award and the People’s Choice Award was a huge deal for us, especially against such strong competition.

Thank you again for all your support, not just during the awards but over the whole year. We hope you’ve had as much fun playing our games as we’ve had making them! We can’t wait to show you what we’ve got planned next!


%d bloggers like this: